WebGL build inline with standalone but...
Lil Adventure Tale Prototype v.35 » Devlog
So I'm back from overseas (I went to Iceland it was good!) and I've now updated the game on WebGL to be inline with the version available for standalone but we've got a mysterious bug here the slime sprite is not loaded properly! Have a look at the screen shots XD , more updates coming soon! Try to fix this bug too.
Files
LilAdventureTale_WebGL_v0.30.zip Play in browser
Mar 10, 2019
Lil Adventure Tale Prototype v.35
Rougelite survival card battler! Still in development
Status | In development |
Author | TheOilyGoose |
Genre | Card Game, Role Playing, Survival |
Tags | 2D, Cute, Fantasy, Mouse only, Roguelike, Roguelite, Singleplayer |
Languages | English |
More posts
- New Update been a while v.35 slimes still glitched in Web GL though. Companions...Jun 26, 2019
- Card Types & Rarities UpdateMar 18, 2019
- Updated Web GL to v.31 but the sprite stretch glitch is still there!Mar 12, 2019
- new version release!Mar 11, 2019
- Slime Enemy Update!Feb 12, 2019
- New Enemy type coming soon!Feb 10, 2019
- PC build has the Trinket Update, Web GL coming soon!Feb 09, 2019
- One new Trinket , though Trinket update is still coming...Feb 09, 2019
- Update coming soon TrinketsFeb 08, 2019
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